Designed to be used, Meant to be felt
Designed to be used, meant to be felt
Scope
Through this project, I explore how interaction and use can become creative drivers rather than constraints. These limits always emerge through practice, in the way we design, use and interact with objects.
Working on immersivity through interaction, making the two inseparable. I enjoy yo use applications because they allow greater freedom in animation, something responsive and coherent. How a simple horizontal or vertical movement can alter perception and change the way things are seen. I don’t know if this has ever happened to you, but sometimes I design or animate something entirely new and I don’t like it at first, it feels too different. Then, a few hours or days later, I look at it again and it suddenly feels original, meaningful, and right.
That’s when I realise I’m onto something, breaking conventions and attempting something entirely different.